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Locations

The currently known portion of Felarya is on one immense continent, with wide ranging type of terrains and climates. The northern part remains largely uncharted though, being much more dangerous than the rest. There is credible evidences of another continent far to the east, past the Topazial sea, but little is known about it. Here are the main known regions and zones of Felarya, and some of its most remarkable landmarks.

Jadong Lake

Jadong Lake

Anko's Bridge

  • Danger: Normal
  • Sub zones: Anko bridge, Jadong temple, Tomb of Alcazath
  • Inhabitants: mermaid, toxotidas, silver mycorpes, okalis
  • Characters: Anko

Jadong lake is the largest lake on the continent and also the deepest. It's a majestic and gigantic liquid expanse, circled by very high forests. Its deep blue waters offer a striking contrast with the intense reds of the jungle of perils, situated north of it. So huge is this lake, one could argue it's actually more a small sea than a lake. Likewise "Jadong" mean "daughter of the sea" in ancient elvish. However, few people actually use that name, usually calling it "Anko's lake" instead, because of the huge and dangerous mermaid who live there. Anko calls it "my home". The lake gets its water from the Chordoni river to the west, and empties into the enormous Jewel river further east. The Jadong temple stands in the lake, toward the southern bank, linked to the land by a long and thin bridge.

-Jadong temple

Danger: Normal
Sub zones: Anko bridge, Tomb of Alcazath
Inhabitants: shrynes, salamanders, labrisomes, ibiantes, swallower walls, ancient cerberus, ochynomorpuses
Characters: Xarmaroch

Sometimes called the "Mysterious temple", the Jadong temple is an old and imposing structure emerging from the middle of the lake. The structure is divided in to two parts. The first floor is a maze filled with traps and puzzles, and patrolled by hungry monsters. It leads to a treasure chamber which seems, for reasons unknown, to refill itself naturally after having been ransacked. The room is guarded by Xarmaroch, a very powerful undead cerberus. Overall, while still dangerous, this place is fairly easy for a seasoned adventurer team. Many adventurers boast afterwards about their exploits and how they managed to grab the booty, giving the temple a reputation of being rather easy by Felaryan standards. However this floor is actually a decoy. A well hidden secret passage leads in to the lower parts of the temple, to the tomb of Alcazath. As one might imagine, this new area is mch more dangerous.

-Tomb of Alcazath

Danger: Hazardous to Very High
Inhabitants: tedrek titans, silver succubi, nemesises, sphinxes, swallower walls, nether wisps, cerberus, ancient cerberus, ibiantes, howlers, Alcazath immortal honor guards, negative hydras, frenzied ibiantes, lucicamps

The first thing that strikes those who enter this floor is how different it looks from the first one. Huge corridors sprawl as far as the eye can see, massive columns and titanic statues tower over the ground, and the ceiling looms at such a great height that it disappears into the shadows. This place was designed thousands of years ago by Tedrek titans, for their king Alcazath. The tomb is a maze filled with deadly traps and ravenous inhabitants. Fabulous treasures, very rare and valuable artifacts, and weapons forged in the legendary Tedrek steel await the brave (or suicidal) adventurers who come here.

The tomb is divided into several levels. Because the temple is actually a pyramid, with the tip the only part breaching the surface of the lake, each level is larger than the previous and deadlier as well. Some parts of the tomb are also flooded, but the water is prevented from invading the entire tomb by invisible repulsive barriers installed by the original architect(s). This leads to some corridors where you will suddenly face a vertical wall of water, held back only by an invisible wall, a rather disturbing and unsettling sight. Most of the inhabitants are amphibious and take advantage of the partial flooding. So far, no one has ever reached the lowest two levels, or the chamber of Alcazath the titan king, that lies below them.

Credits to ProjectHazoid for many ideas to develop the Sunken forest, and to Jaette-troll for coming with many ideas to develop the Malyra Fen.