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Genies

The different species and sub-species of sentient beings in Felarya. From giants to tinies, and preys to predators. From the ingenious Humans, to the reclusive Majuras, the noble Sphinxes, the mysterious Nemesises, the peaceful Gerridis or the fierce Crimson Maidens.

Supernatural beings made of pure magic. Their skin is usually brightly colored, from blood red to azure blue, yellow, or green. They float in the air, rarely bothering to form legs. Genies possess many strange abilities. The most famous is their mass-less nature : they can expand to cover a vast area or shrink down to fit through a tiny hole, much like "solid" smoke might behave. Genies are rare on Felarya but more common than on most other worlds because of its ambient magic. Once a genie finds it, they usually stay there or at least don't leave for good. Some legends tell of a great genie city floating somewhere in the skies of Felarya. Genies are extremely powerful spellcasters and can master basically every type of magic, from necromancy, to elemental, dimensional, even void magic. They have some rather severe weaknesses though: being completely made of magic means that any anti-magic being is deadly for them, and that they can't resist any summoning or binding ritual if the spellcaster performing it is strong enough. Thus, genies make excellent and very sought after guardians. This annoys genies to no end however, and if the spellcaster proves too weak to succeed with the spell, the genie will have a serious grudge against them, and pissing off a genie is generally not very healthy. Genies are clever, mischievous, and sometimes cruel beings. One of their particular hobbies is to grant wishes to others. A wish granted by a genie, however, has often dire and sometimes fatal consequences for the wisher, as genies just love to exploit loopholes or twist interpretations. And because genies are adaptative beings, on Felarya the wisher often ends in a stomach of sort.